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void ChangeHSB(float deltaHue, float deltaSaturation, float deltaBrightness)

Same as using the functions Hue(), Saturation() and Brightness(), only faster. Since all 3 operations are done in 1 loop.


if(GUI.Button(new Rect(0,0,200,25), "Go nuts")) {
myTexture.ChangeHSB(-0.5f, 0.5f, 0.5f); // change colors, make them intenser and brighter

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